Decisions before decoration
Research, hierarchy, flows, and content requirements are resolved before visual detail absorbs the conversation.
Figma-first ecommerce design that makes product discovery, decision-making, mobile shopping, and checkout clearer.
A build-ready design system grounded in real content, customer questions, technical constraints, and the way the merchandising team works.01Mobile navigation or product discovery is creating friction
02A rebuild needs clear journeys before engineering begins
03The brand has visual direction but no coherent digital design system
Commerce design must help a customer decide and help a team operate. It is not a collection of polished desktop screens.
Research, hierarchy, flows, and content requirements are resolved before visual detail absorbs the conversation.
Navigation, product information, filters, promotions, forms, and touch interactions are considered at realistic widths.
Components, variants, real states, annotations, and responsive rules reduce interpretation during development.
Each stage removes a different kind of uncertainty: the customer problem, the journey, the visual system, and the build interpretation.
We review analytics, behaviour, content, brand, navigation, technical constraints, and customer questions.
Flows and wireframes resolve hierarchy, content, and functionality before visual detail.
Responsive screens, components, variants, and prototypes are created in Figma.
States, edge cases, annotations, and implementation decisions are reviewed with the build team.
The scope can focus on one journey or create the entire responsive storefront system. Real customer and operational constraints stay visible throughout.
Find the friction and organise the experience.
Design the customer-facing system in realistic states.
Make the work consistent and buildable.
Selected work across design, engineering, migration, and long-term commerce support.
Explore all work ↗Screens are tested against representative products, copy lengths, promotions, and localisation.
Loading, error, empty, disabled, selected, and edge conditions are considered.
Design decisions remain connected to engineering and design QA.
Yes. We can deliver a complete handoff to another capable development team. We recommend involving engineering early because design-to-build continuity reduces technical surprises.
It can be included when access, timing, and the decision justify it. The research plan may combine analytics, behaviour tools, interviews, support themes, surveys, or prototype testing.
Yes. We can extend an established brand system into commerce or define the missing digital foundations while keeping the existing identity recognisable.
Responsive behaviour is always considered. The exact number of designed breakpoints and screens depends on scope, but mobile is never left for development to invent.
Typically organised Figma files, components and variants, responsive and interaction notes, content rules, relevant prototypes, and collaborative review with the build team.
Let’s work together
We will help identify what the design must solve, which evidence matters, and what the build team will need.